Improving mixed-reality prototyping through a classification and characterisation of fidelity

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Improving mixed-reality prototyping through a classification and characterisation of fidelity – Design Conference 2022 https://www.youtube.com/watch?v=Ln04nqX1IL8 Prototyping is a vital activity in product development. For reasons of time, cost and level of definition, low fidelity representations of products are used to advance understanding and progress design. With the advent of Mixed Reality prototyping, the ways in […]

Virtually-hosted hackathons for design research

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This video was originally presented at the Design Conference 2022 and provides an overview and appraisal of the International Design Engineering Annual (IDEA) challenge – a virtually hosted design hackathon run with the aim of generating a design research dataset that can provide insights into design activities at virtually hosted hackathons. The resulting dataset consists […]